Presenters
Time
Thursday August 31, 2006, 11:00 am – 12:00 pmFormat
LectureKeywords
While Canada is a few steps behind other countries, especially the United States, in developing a serious game industry, there is still hope. This presentation will examine opportunities, and hurdles, in the field of serious games that apply distinctly to the Canadian industry. It also looks at how innovation in these projects can have far-reaching benefits not only in areas such as education, training, medicine and social outreach, but in entertainment game design as well.



